Release history

Patch notes

Version-by-version changes that have reached players. For announcements and development context, read News.

Version 2026.09.15.1 ·

Trading, Companions, and Adventure Improvements

This update improves combat progression, quest and Broker interactions, companion reliability, party information, loot feedback, and everyday interface actions.

Combat and Movement

  • Mana pools now grow proportionally from each class's starting reserve, and Mana ability costs keep the same share of the class's baseline pool as levels rise.
  • Weapon Skills now add power consistently to weapon abilities, ordinary swings, and unarmed attacks instead of adding accuracy or a separate damage multiplier.
  • Ordinary automatic weapon swings and offhand pressure have been rebalanced; active attacks and commanded extra swings keep their full intended damage.
  • Only newly created Wayfinders begin with a ranged weapon; other classes find ranged equipment through normal progression.
  • Reachable melee enemies now respond and pursue after distant attacks, and Salvager Runner Rush Cut stays aligned for observers and later movement.
  • Closing a reading panel no longer freezes movement, and combat or casting puts the reading book away until the action ends.
  • Movement recovery now respects cast and server-correction limits while recovering more reliably from blocked ground movement.

Quests, Items, and Trading

  • Quest props now use their visible physical shape for interaction range, targeting, guidance, and line of sight.
  • Broker results now show item level and precise item types, prioritize quality for general browsing, and compare stackable supplies by unit price.
  • Successful shard changes now link the old and new item in chat, and eligible salvage has a 5% chance to grant one same-rarity shard.
  • Uncommon-or-higher drops play their rarity cue exactly once even when looted quickly, and empty corpses clear misleading blue effects.
  • Random crafted-equipment previews now show the known base, item level, and fixed requirements while clearly marking rolled rarity and perks as uncertain.
  • Quest reward rows now show bread and potion quantities inside their item icons instead of repeating quantities in item text.
  • Bag-capacity tooltips now show the added Inventory Slots without an unrelated affix-style glyph.

Companions and Party

  • Party frames keep current level, Health, primary resource, and death state beyond normal world visibility, while unavailable members are labeled truthfully.
  • Persistent health frames now show every active owned pet, including classes that control several pets at once.
  • Owned pets no longer block intended enemy or corpse clicks, while deliberate pet-frame interactions remain available.
  • Following pets now catch up when terrain makes their remaining walking route much longer than their straight-line distance to you.

Interface and Presentation

  • Action-bar cooldowns, readiness, unavailable states, and automatic attacks are easier to read at a glance.
  • Click equipped hand weapons onto the cursor to move or swap them directly between compatible hands; unarmed attacks now stow ranged weapons correctly.
  • Press Enter on the character roster to perform the same eligible Enter World action as the button.
  • The launcher now shows a session checkbox for launching the game when an update is ready; changing it does not interrupt the download.
  • Scout Tern's Rimwatch quest lines have refreshed voice delivery.
  • Creatures no longer show an outdated appearance after changing form or disappearing.