Welcome to Makers' Wake
Welcome to Makers' Wake. This release introduces passwordless sign-in, a new public home and download experience, major Mastery identity upgrades, group finding, stronger combat presentation, and broad reliability improvements.
Classes
Conduit
- Conduit Keystones now present stronger identities for pressure, shared restoration, and redirected harm.
Defiler
- Defiler Keystones now create distinct paths around a moving plague host, stolen power shared with allies, and damage turned back on attackers.
Echocaller
- Echocaller Keystones now define clearer roles for commanding, embodying, and restoring through echoes.
Herald
- Herald Keystones now build more distinct paths around fulfilled edicts, battlefield doctrine, and recorded clauses.
Lorekeeper
- Lorekeeper Keystones now sharpen control through dominion, prohibitions, and punishment for repeated enemy behavior.
Monk
- Monk Keystones now distinguish heavy unarmed counters, mobile wind attacks, and restorative martial responses.
Necromancer
- Necromancer Keystones now define piercing bone magic, one permanent Spectre raised from a fallen enemy, and a curse that heals direct attackers.
Primal
- Primal Keystones now deepen the First Fang bond, creature-form combat, and persistent natural restoration.
Reaver
- Reaver Keystones now separate weapon mastery, relentless defense, and shared battle surges more clearly.
Restorer
- Restorer Keystones now emphasize urgent intervention, durable protection, and control through protected ground.
Shade
- Shade Keystones now distinguish committed assassination, escape and misdirection, and prepared sabotage.
Shaper
- Shaper Keystones now define command of a Frame, linked battlefield works, and a complete machine-body path.
Warden
- Warden Keystones now create clearer paths for sanctuary, allied recovery, and defensive sacrifice for power.
Wayfinder
- Wayfinder Keystones now reward deliberate marked shots, movement and route control, or prepared ground.
Weaver
- Weaver Keystones now focus on escalating elemental reactions, frozen control windows, and refracted barriers.
New
- Makers' Wake has a new public website and a stable launcher download at makerswake.com/download.
- Sign-in is now passwordless: enter your email address and use the one-time code sent to your inbox.
- The new group finder helps adventurers form parties for shared goals.
- Primal Wildform builds now use distinct creature forms with dedicated movement, combat, and reaction presentation.
Classes and Combat
- All fifteen classes received substantial Mastery and Keystone upgrades, giving their specializations clearer mechanics, choices, and battlefield roles.
- Spell effects, impact reactions, Revive feedback, and attached combat effects now communicate casts and outcomes more clearly.
- Training a replacement action now updates the usable action atomically, preventing missing or duplicated abilities.
- Combat, cooldown, duel, pet, and session boundaries now clean up more reliably when targets, owners, or connections change.
Interface and Progression
- Mastery actions and replacement abilities now appear more consistently in the Build window and on action bars.
- Character, inventory, crafting, quest, loot, and runtime interfaces received a broad clarity and responsiveness pass.
- Social settings and action-bar choices now persist more reliably between sessions.
- Quest progression, rewards, and objective state now recover more safely across reconnects and scene changes.
Fixed
- Experience, inventory, equipment, cooldowns, and other character state are now better protected from stale saves during disconnects and relogs.
- Crafting, trade, repair, loot claims, and stack changes now reconcile more reliably with the authoritative game state.
- Pet ownership, stance, threat, targeting, and cleanup are more reliable through combat and world transitions.
- Launcher startup, account sessions, character selection, and logout flows received additional resilience fixes.