A world after its makers

Makers' Wake is set centuries after the beings credited with making the world departed without explanation. Towns still work, roads still need guarding, and ordinary lives continue. Far from those warm places, parts of reality have begun to fail in small and unsettling ways.

The title is about that aftermath: what people build, protect, and discover in the wake of absent makers.

A character with a life

Our aim is a multiplayer RPG where a character becomes more than a combat role. Class, Mastery, skills, equipment, professions, and discoveries should combine into someone recognizably yours.

The first public-facing work will stay focused on the current level 1–10 route. We will show the larger ambition separately from what testers can actually play.